https://ift.tt/bO2vah8 There are currently 7 Cursed Blade Races , each of which has 3 variants. In my guide, I go over how to roll for a new...
There are currently 7 Cursed Blade Races, each of which has 3 variants. In my guide, I go over how to roll for a new race in Cursed Blade, the exclusive passive abilities, and rarities. I’ve even ranked them in a little tier list at the bottom.
If you’re looking for new games to play, check out my Wizard Alchemy Races Tier List; it’s a game that relies purely on casting spells.
Cursed Blade Races
Each race in Cursed Blade has 3 variants, each with different drop chances. The stronger variants are the rarest, whereas the weakest are the most common.
To roll for a new race, you need to visit the Race Menu page and spend Lanterns. These Lanterns can be obtained from Adventure Mode, Abyss [Hard], and from Hell. The purple Lanterns are for normal rerolls, whereas the orange/red Lanterns provide a little more luck.
You can also ‘refine’ your race by clicking the ‘Refined Race’ button in the Race Menu. This feature lets you level up your current race using the same Lanterns you use to reroll. As you can tell, the Lanterns are one of the most important items to stock up on.
All Races
Each race, and all variants, feature an exclusive passive ability. These passive abilities and stat buffs can be increased when you use Lanterns to upgrade your race.
Because of that, I’ll be using the base buffs below, but keep in mind that they change with upgrades.
- Dragonkin
- Variants:
- Crawler [80% drop chance]
- Dragon Might:
- Armor +3.5%
- With each attack, you have a chance to inflict enemies with Dragon Might
- Dragon Might temporarily reduces Movement Speed
- Dragon Might:
- Land Wyrm [23% drop chance]
- Earth Power:
- Armor +6%
- There is a 50% chance of summoning Earth Spikes each time you attack
- Earth Spikes reduce the Movement Speed of enemies and increase the amount of Physical DMG they take
- Earth Power:
- Sky Wrym [2% drop chance]
- Dragon God Descent:
- Armor +11%
- Enter the Dragon God Form every 30 seconds, increasing Attack, Attack Range, and inflicting enemies with Burn
- Dragon God Descent:
- Crawler [80% drop chance]
- Variants:
- Beastmen
- Variants:
- Rodent Beast [80% drop chance]
- Rending Fang:
- Attack Speed +2
- Inflict enemies with Rending when you hit the same target 5 times
- Rending Fang:
- Fierce Beast [23% drop chance]
- Hunting Frenzy:
- Attack Speed 3.5%
- Stack a layer of Frenzy with each hit
- Frenzy temporarily increases your Attack Speed for each stack
- Hunting Frenzy:
- King of Beasts [2% drop chance]
- Beast King Roar:
- Attack Speed +6%
- Defeating an enemy creates a stack of Roar
- Roar increases your Attack per stack
- Beast King Roar:
- Rodent Beast [80% drop chance]
- Variants:
- Elves
- Variants:
- Wood Elf [80% drop chance]
- Nature Arrow:
- Magic DMG +4%
- Stack Nature’s Layer with each attack, temporarily increasing your Magic DMG
- Nature Arrow:
- Elven Priest [23% drop chance]
- Spring of Life:
- Magic DMG +6%
- Aura: Nearby allies receive a temporary random buff every 5 seconds
- Spring of Life:
- Primordial Elf [2% drop chance]
- Ancient Will:
- Skill Cooldown -6%
- Next basic attack converts to an Enhanced Attack, which deals Magic DMG
- Ancient Will:
- Wood Elf [80% drop chance]
- Variants:
- Dwarves
- Variants:
- Dwarf [80% drop chance]
- Dwarf Physique:
- Maximum HP +2
- Armor +4
- Heavy Armor: For each 1% of Armor, your Maximum HP increases
- Dwarf Physique:
- Rune Master [23% drop chance]
- Rune Power:
- Maximum HP +4%
- Armor +6%
- Obtain a Rune whenever you cast, increasing your DMG
- Rune Power:
- Dwarf King [2% drop chance]
- Mountain Will:
- Maximum HP +6%
- Armor +11%
- Gain 1 stack of Mountain Will every 15 seconds whilst in combat
- Mountain Will increases your Attack
- Mountain Will:
- Dwarf [80% drop chance]
- Variants:
- Angels
- Variants:
- Winged Servant [80% drop chance]
- Holy Light Blessing:
- Magic DMG +4%
- Inflict Holy Seal with each attack, temporarily increasing the DMG enemies take by 15%
- Holy Light Blessing:
- Dominion Angel [23% drop chance]
- Six-Wing Judgment:
- Magic DMG +6%
- Activate Judgment with every 6th attack, which provides a DMG multiplier, converting all DMG to Magic DMG
- Six-Wing Judgment:
- Seraphim [2% drop chance]
- Seraphic Wrath:
- Magic DMG +11%
- Activate Seraph when you defeat an enemy, replenishing 6% Maximum HP and inflicting nearby enemies with Trial, which temporarily increases the amount of DMG they take
- Seraphic Wrath:
- Winged Servant [80% drop chance]
- Variants:
- Demons
- Variants:
- Lesser Imp [80% drop chance]
- Shadow Erosion:
- Physical DMG +4%
- Inflict enemies with Erosion with each hit, reducing their Physical RES
- Shadow Erosion:
- Greater Demon [23% drop chance]
- Soul Reap:
- Physical DMG +11%
- Demon Claw: Inflict a random debuff with each attack
- Soul Reap:
- Abyssal Lord [2% drop chance]
- Abyss Dominator:
- Physical DMG +15%
- Soul Devour: Consume nearby debuffs every 10 seconds. For each debuff, your Maximum HP is replenished and your Attack increases
- Abyss Dominator:
- Lesser Imp [80% drop chance]
- Variants:
- Mechanoids
- Variants:
- Construct [80% drop chance]
- Mech Trooper [23% drop chance]
- Dimensional Core [2% drop chance]
- Dimension Warp:
- Skill Speed buff
- Magic DMG buff
- There is a chance for a skill’s cooldown to reset whenever you cast
- Dimension Warp:
- Variants:
Cursed Blade Race Tier List
Here’s where I’ve ranked each variant from best to worst.
S Tier
- Primordial Elf
- Elves Variant
- 2% drop chance
- Seraphim
- Angels Variant
- 2% drop chance
- Abyssal Lord
- Demons Variant
- 2% drop chance
- Dimensional Core
- Mechanoids Variant
- 2% drop chance
A Tier
- Dwarf King
- Dwarves Variant
- 2% drop chance
- Sky Wyrm
- Dragonkin Variant
- 2% drop chance
- King of Beasts
- Beastmen Variant
- 2% drop chance
- Dominion Angel
- Angels Variant
- 23% drop chance
- Greater Demon
- Demons Variant
- 23% drop chance
- Mech Trooper
- Mechanoids Variant
- 23% drop chance
- Elven Priest
- Elves Variant
- 23% drop chance
B Tier
- Land Wyrm
- Dragonkin Variant
- 23% drop chance
- Fierce Beast
- Beastmen Variant
- 23% drop chance
- Rune Master
- Dwarves Variant
- 23% drop chance
- Winged Servant
- Angels Variant
- 80% drop chance
- Lesser Imp
- Demons Variant
- 80% drop chance
C Tier
- Crawler
- Dragonkin Variant
- 80% drop chance
- Wood Elf
- Elves Variant
- 80% drop chance
- Construct
- Mechanoids Variant
- 80% drop chance
D Tier
- Dwarf
- Dwarves Variant
- 80% drop chance
- Rodent Beast
- Beastmen Variant
- 80% drop chance
The post Cursed Blade Races – Variants Ranked appeared first on Gamezebo.
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