Our Absolvement Race Tier List ranks all races in the game from best to worst. Another key part of creating your character is picking Sins....
Our Absolvement Race Tier List ranks all races in the game from best to worst. Another key part of creating your character is picking Sins. Learn more about them in our Absolvement Sins guide. Are you up to the challenge in Absolvement?
Absolvement Race Tier List
Which races in Absolvement do I think are the best? I recommend paying close attention to the S-tier and A-tier for the best passives and skills.
S Tier
- Aranae
- Skill:
- Spit out a web that roots the enemy in place for 5 seconds whilst dealing 3.5 DMG
- Passives:
- Attack Speed increases by 10%
- Critical Strike Chance increases by 2.5%
- Backstab attacks deal +5% DMG
- Inflicting enemies with Plague, Poison, and Bleed effects deals 10% more DMG
- You are stunned for 20% longer
- You receive 7.5% more DMG
- Skill:
- Kix’xm
- Skill:
- Summon a mana rose that increases yours and your allies’ Mana Regen by 15% for 9 seconds
- Passives:
- You are immune to ragdolls and knockbacks if you stand still
- Any Wind, Nature, Water, or Earth elemental attacks grant you HP based on the cost of the skill
- Your Mana Regen increases by 15%
- Your HP Regen decreases by 10%
- When inflicted with debuffs, they last 25% longer
- Debuffs deal 10% more DMG to you
- Skill:
A Tier
- Gelidium
- Skill:
- With active slime, any enemy that hits you with a melee attack is disarmed for a duration
- Passives:
- When an enemy hits you, their walking speed reduces by 30% for 5 seconds
- You are stunned for 25% less time
- When Damage Over Time effects are applied to you, the DMG dealt is reduced by 10%
- Any consumables (including potions) last 20% longer
- You take 10% more DMG from Fire
- You take 10% more DMG from Frost
- You deal 7.5% less DMG
- Skill:
- Calvar
- Skill:
- Self-destruct to deal 15 DMG to all enemies nearby, depleting your HP by 10%
- Passives:
- Environmental effects cannot kill you, but you still take DMG from them
- When you defeat enemies, you heal 7.5% of your maximum HP
- When you are Hitstunned, the duration reduces by 10%
- You have 33% more HP, and your Maximum HP increases by 15%
- Healing effects are 75% less effective
- HP Regen doesn’t work
- Skill:
- Cragg
- Skill:
- Unlock Hyperarmor by charging forward, and deal 15 DMG by knocking into an enemy. If you end up crashing into an obstacle, you get knocked down
- Passives:
- If you are stunned twice within 10 seconds, you become Enraged, which removes all debuffs and increases your DMG by 10% for 10 seconds
- 5% of your DMG ignores the shields of enemies
- Your Maximum HP increases by 12.5%
- Your Maximum Mana decreases by 15
- Your walking speed decreases by 15%
- Skill:
B Tier
- Feriun
- Skill:
- Rip a horn off of your head to deplete a third of your HP, but increase your DMG by 18% for 15 seconds
- Passives:
- When your HP is lower, you can cast spells faster
- Spells cost 9% less
- Spells cast 9% faster
- Casted Spells deal 9% more DMG
- When you inflict enemies with debuffs, the duration reduces by 15%
- Any DMG dealt without spells decreases by 25%
- Skill:
- Nespin
- Skill:
- Screech to highlight enemies that are within 200 studs for 10 seconds and deal 1.5 Phys DMG
- Passives:
- You can jump twice every 2 seconds when you’re not in combat and every 5 seconds when you are in combat
- Your Dashes overwrite Rolls, which allows you to evade when casting spells or using any light attacks
- Your Dash cooldown is 15% longer
- You cannot cancel Dashes
- Skill:
- Voidtouched
- Skill:
- Summon a nullification field that prevents enemies from casting spells for 11 seconds
- Passives:
- All of your attacks and all attacks you parry steal 1 Mana
- When you Critically Strike the enemy, you deal 20% more DMG
- Your Maximum HP decreases by 15%
- Your Maximum Mana decreases by 25%
- Your Mana Regen takes 30% longer
- Skill:
C Tier
- Facadae
- Skill:
- Copy a random buff from an ally, but if there is no ally, the buff is randomised anyway
- Passives:
- When you take DMG from the same element continously, you unlock temporary resistance, which maxes out at 50%. Once a new element attacks you, you take 20% more DMG
- The duration of Support Skills increases by 15%
- Your Maximum Mana increases by 10
- Your Healing Effectiveness increases by 5%
- Your Maximum HP reduces by 10%
- Cooldown times increase by 10%
- Skill:
- Katiyr
- Skill:
- Dodge the next attack, which then unlocks the 3 stacks of your Dodge Racial Skill
- Passives:
- Performing dodges successfully increases your chance of a Critical Strike by 2% for 6 seconds and can stack up to 3 times
- The 15% Walking Speed Roll Cooldown decreases by 20%
- When you are near 2 or more enemies, you take 10% more DMG
- Water attacks deal 10% more DMG to you
- Disease attacks deal 10% more DMG to you
- Skill:
D Tier
- Harmonite
- Skill:
- No skill
- Passives:
- When you roll, you have an additional choice
- You earn 15% more EXP
- You earn 15% more Gold
- Skill:
The post Absolvement Race Tier List – Best Races, Passives, and Skills appeared first on Gamezebo.
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