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All Oblivion Remastered Race Bonuses and Abilities

What are the Oblivion Remastered race bonuses ? When creating your character, the game is a little cryptic about these specific skill buffs....

What are the Oblivion Remastered race bonuses? When creating your character, the game is a little cryptic about these specific skill buffs. But, all are listed below in this guide, as well as the abilities that come with each race, too!

Which race have you picked for your first Oblivion Remastered playthrough? We also have an Oblivion Remastered Best Races guide, which discusses the best options for each class type, from melee fighters to mages.

Oblivion Remastered Race Bonuses

All the stat buffs and abilities that are unique to each race!

Wood Elf

Skills

  • Light Armor +10
  • Acrobatics +10
  • Alteration +10
  • Alchemy +15
  • Marksman +15
  • Sneak +15

Abilities

  • Resist Disease
  • Command Creature
    • They can command wild creatures at will to help them

High Elf

Skills

  • Mysticism +15
  • Alchemy +10
  • Destruction +15
  • Conjuration +10
  • Alteration +15
  • Illustion +10

Abilities

  • Resist Disease
  • Fortify Max Magicka
  • Weak to Shock
  • Weak to Fire
  • Weak to Frost

Dark Elf

Skills

  • Light Armor +10
  • Athletics +10
  • Mysticism +10
  • Destruction +15
  • Blunt +10
  • Marksman +10
  • Blade +15

Abilities

  • Resist Fire
  • Summon Ghost
    • They can summon a ghost ally to help them in combat

Breton

Skills

  • Illusion +10
  • Alchemy +10
  • Restoration +15
  • Alteration +10
  • Mysticism +15
  • Conjuration +15

Abilities

  • Shield
  • Fortify Max Magicka
  • Resist Magicka

Imperial

Skills

  • Heavy Armor +15
  • Blade +10
  • Speechcraft +15
  • Hand-to-hand +10
  • Mercantile +15
  • Blunt +10

Abilities

  • Charm
    • This ability makes it much easier to sway a conversation
  • Absorb Fatigue
    • Drains the Fatigue of your target and adds it to your stat

Nord

Skills

  • Heavy Armor +15
  • Armorer +10
  • Restoration +10
  • Block +10
  • Blade +15
  • Blunt +15

Abilities

  • Resist Frost
  • Frost DMG
  • Shield

Argonian

Skills

  • Illusion +10
  • Alchemy +10
  • Hand-to-hand +10
  • Security +15
  • Blade +10
  • Mysticism +10
  • Athletics +15

Abilities

  • Water Breathing
    • They can breathe underwater when swimming, removing the worry of drowning
  • Resist Disease
  • Resist Poison

Redguard

Skills

  • Blade +15
  • Heavy Armour +10
  • Light Armor +10
  • Athletics +15
  • Mercantile +10
  • Blunt +15

Abilities

  • Fortify Endurance
  • Fortify Strength
  • Resist Poison
  • Adrenaline Rush
    • Boosts their stats for a short duration
  • Resist Disease
  • Fortify HP
  • Fortify Speed

Khajiit

Skills

  • Hand-to-hand +15
  • Acrobatics +15
  • Security +10
  • Athletics +10
  • Sneak +10
  • Blade +10
  • Light Armor +10

Abilities

  • Night-eye
    • They can see much better in the dark
  • Demoralize
    • Demoralizes targets, which weakens them

Orc

Skills

  • Blunt +15
  • Armorer +15
  • Hand-to-hand +10
  • Block +15
  • Heavy Armor +15

Abilities

  • Drain Agility
    • Drains the Agility of their target
  • Berserk mode
    • Buffs DMG and increases resistance to oncoming DMG
  • Resist Magicka
  • Fortify Strength

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